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== Overview == |
== Overview == |
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[[Image:Ability_Whirlwind.png]]<br clear="all"><br> |
[[Image:Ability_Whirlwind.png]]<br clear="all"><br> |
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− | Auto Shot is a basic attack ability that allows [[Hunter]]s to fire their ranged weapons repeatedly until cancelled. This will automatically activate when a [[Hunter]] uses any offensive ranged ability (with the exception of [[Scatter Shot |
+ | Auto Shot is a basic attack ability that allows [[Hunter]]s to fire their ranged weapons repeatedly until cancelled. This will automatically activate when a [[Hunter]] uses any offensive ranged ability (with the exception of [[Scatter Shot]]). |
==Functionality== |
==Functionality== |
Revision as of 12:10, 13 April 2007
Overview
Auto Shot is a basic attack ability that allows Hunters to fire their ranged weapons repeatedly until cancelled. This will automatically activate when a Hunter uses any offensive ranged ability (with the exception of [Scatter Shot]).
Functionality
Uses
- This is the bread and butter attack for Hunters. Generally a Hunter will pull the mob and then just turn on Auto Shot and use whatever shots he chooses ( [Arcane Shot], [Serpent Sting], [Concussive Shot], etc) until the mob gets in closer than 8 yards where Auto Shot will not work.
Limitations
- Cannot be used when the target is closer than 8 yards.
- The auto-activation when used with any ranged offensive ability can cause you to generate more aggro than you wanted or to break an effect.
Range
- 8-35 yards
Cooldown
- Weapon Speed
Casting Time
- N/A
Upgrades
- Marksman Talent [Hawk Eye]: Increases the maximum range
Rank Table
- This skill is inherently available to all Hunters at level 1 and costs no mana to activate.
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