Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
 
(Created page with "{{NYI}} {{Stub/Item}} {{for|the Alliance version|Lunar Lantern}} {{#data:Itemtip |name=Festival Lantern |quality=rare |icon=achievement_worldevent_lunar |use=Teaches you how to s...")
 
Line 1: Line 1:
{{cleanup}}
+
{{NYI}}
  +
{{Stub/Item}}
[[File:Recipe Example 1 - Wowhead Search Result.PNG|thumb|A search for "Golden Scale Boots" on [[Wowhead]] will return 3 results:<br />-The crafted item (top)<br />-The recipe as an item (middle)<br />-The recipe as a spell (bottom)]]
 
  +
{{for|the Alliance version|Lunar Lantern}}
  +
{{#data:Itemtip
  +
|name=Festival Lantern
  +
|quality=rare
  +
|icon=achievement_worldevent_lunar
  +
|use=Teaches you how to summon this companion.
  +
|ilvl=1
  +
|itemid=74611
  +
}}
  +
==Source==
  +
This item is sold by [[Valadar Starsong]] for {{costitem|50|Coin of Ancestry}} during the [[Lunar Festival]].
   
  +
==Patches and hotfixes==
A '''recipe''', sometimes also referred to as a '''blueprint''', in World of Warcraft describes an action in which the player is capable of using a set of required [[ingredient]]s (also known as [[reagent]]s or [[material]]s) to make or produce an [[item]], an [[enchantment]], or in rare cases perform what can be considered a spell. Different types of recipes composes different '''crafting'''-[[profession]]s.
 
  +
...
   
  +
==External links==
It is often important to differ between whether a recipe is in item-form, or in spell-form, although they are highly related.
 
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
__TOC__
 
  +
Links that do not conform to the rules will be DELETED.
{{clr}}
 
  +
Repeat violations may result in a BAN.
 
  +
Have a nice day. :) -->
== Recipes as items ==
 
  +
{{Elinks-item|74611}}
[[File:Recipe Example 3 - Item Version Overview.PNG|thumb|500px|A simple overview of a recipe as an item.]]
 
 
[[File:Recipe Example 4 - From Recipe As Item.PNG|thumb|A simple overview showing how to use a recipe as an item:<br />1. Acquire the recipe, fulfill the required conditions.<br />2. Simply click the recipe to learn it.<br />3. The recipe is automatically added to your profession.<br />4. You now know the recipe as a spell.]]
 
 
A recipe in form of an item is very similar to what you would expect a recipe to look like in real life. It is simply an item which is capable of teaching a player how to make something. It does this by teaching the player the recipe in spell form. As such, recipes in the form of items will often be considered the "source" of a recipe rather than the recipe itself. Unlike real-life recipes however, a recipe in World of Warcraft will disappear when a player has "read" it. Notice that the expression "recipe as item" used here '''is not to be confused''' with the item the recipe (as a spell) has the ability to create (given it creates an item).
 
 
However, not every player may learn every recipe. As a player is limited to know two primary professions, in addition to all the secondary professions, a recipe is only available to him/her if the following conditions are met:
 
*The recipe must teach an item which is crafted in a profession known by the player.
 
*The player must have the required profession-skill which the recipe requests, such as "Requires Tailoring (250)".
 
*If the required skill in the profession requires the player to be a certain level, then it is the same as saying the recipe requires the player to be a certain level.
 
*The player must not have learned the same recipe earlier (it would be pointless to learn the same recipe twice).
 
 
As items, recipes may take upon several different names such as "plans", "pattern", or simply "recipe". They may also have several different pictures, such as a scroll or a book. Many high-level and/or powerful recipes are [[BoP]].
 
 
Having all kinds of sources, recipes may be found all over the world. A recipe may typically be obtained in one of these four ways:
 
*Looted from a [[mob]]
 
*Purchased from a [[vendor]] (some vendors, and sometimes also the items they sell, are [[faction]]-aligned)
 
*Rewarded from a [[quest]] (some quests also directly rewards the player by teaching a recipe as a spell)
 
*Found in a [[container]] (if the container itself is of the item-type, it is often obtained in one of the three ways above)
 
In some cases a recipe may have more than one source.
 
 
<gallery>
 
File:Recipe Example 5 - Vendor Recipes.PNG|A list of Cooking recipes available from a vendor. The red ones require higher skill to learn than currently possessed.
 
File:Recipe Example 7 - Auction House.PNG|Recipes can be found in the [[AH]] as well, automatically categorized (when a player puts one up) under its profession-subgroup. (note: seller names are censored)
 
File:Recipe Example 20 - Requirement Coloration Auction House.PNG|Recipes in AH behave similar to recipes sold by a vendor - the ones requiring higher skill are reddened. (note: seller names are censored)
 
File:Recipe Example 6 - Already Known.PNG|A known recipe will have its info of required profession and skill replaced with "Already Known". This does not change the icon coloration at vendors nor AH.
 
</gallery>
 
 
Rarely, a recipe will not teach the player how to make an item, but instead a new [[Profession#Proficiency_levels|proficiency level]] (aka "skill levels"). This type of recipe is however hardly ever used as they were made obsolete in [[3.1.0|patch 3.1.0]].
 
 
=== Types of recipe-items ===
 
==== Primary professions ====
 
*[[File:Trade_mining.png|20px]] '''[[Mining]]''' ([[File:Spell fire flameblades.png|20px]]''' [[Smelting]]''', to be accurate) recipes are books. There are only two of them in the game (as of [[4.2]]), one referred to as a [[File:Inv_misc_book_11.png|20px]][[Goblin's Guide to Elementium|guide]] and the other a [[File:Inv_misc_book_08.png|20px]][[Study of Advanced Smelting|study]].
 
*[[File:Trade_blacksmithing.png|20px]] '''[[Blacksmithing]]''' recipes are [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]][[File:Inv_scroll_04.png|20px]]scrolls called [[Blacksmithing recipes|Plans]]. There are also six [[File:Inv_misc_note_03.png|20px]][[File:Inv_misc_note_04.png|20px]][[File:Inv_misc_note_06.png|20px]]paper sheets referred to as [[Enchanted Thorium Platemail|"volumes"]] which all combined will give [[Armorsmithing|armorsmith]]-blacksmiths 3 plans for [[Enchanted_Thorium_Bar|enchanted thorium]]-armor.
 
*[[File:Trade_tailoring.png|20px]] '''[[Tailoring]]''' recipes are [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]][[File:Inv_scroll_04.png|20px]]scrolls called [[Tailoring patterns|Pattern]]s. There is also a [[File:Inv_misc_book_02.png|20px]]book called "[[Tailoring#Tailoring_in_Wrath_of_the_Lich_King|A Guide to Northern Cloth Scavenging]]" teaching a passive skill.
 
*[[File:Inv_misc_armorkit_17.png|20px]] '''[[Leatherworking]]''' recipes are also [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]][[File:Inv_scroll_04.png|20px]]scrolls called [[Leatherworking patterns|Pattern]]s.
 
*[[File:Trade_engineering.png|20px]] '''[[Engineering]]''' recipes are [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]][[File:Inv_scroll_04.png|20px]]scrolls called [[Schematic]]s. In rare cases they are called [[Plans]].
 
*[[File:Trade_engraving.png|20px]] '''[[Enchanting]]''' recipes are [[File:Inv_misc_note_01.png|20px]][[File:Inv_enchant_formulagood_01.png|20px]][[File:Inv enchant formulasuperior 01.png|20px]][[File:Inv enchant formulaepic 01.png|20px| ]]paper sheets called [[Enchanting recipes|Formula]]s.
 
*[[File:Trade_alchemy.png|20px]] '''[[Alchemy]]''' recipes are [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]][[File:Inv_scroll_04.png|20px]]scrolls simply called [[Alchemy recipes|Recipes]].
 
*[[File:Inv_misc_gem_02.png|20px]] '''[[Jewelcrafting]]''' recipes are [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]][[File:Inv_scroll_04.png|20px]]scrolls called [[Jewelcrafting designs|Design]]s.
 
*[[File:Inv_inscription_tradeskill01.png|20px]] '''[[Inscription]]''' recipes are called [[Technique]]s. There are only seven of them (as of [[4.2]]), one [[File:Inv_misc_book_07.png|20px]]book and six [[File:Inv scroll 03.png|20px]][[File:Inv scroll 06.png|20px]]scrolls. Many other glyphs are learned from books called [[File:Inv_misc_book_07.png|20px]] {{loot|uncommon|Book of Glyph Mastery}} which works a little different than other recipes - each book may teach the scribe a random glyph chosen from 55 different kinds.
 
 
==== Secondary professions ====
 
*[[File:Inv_misc_food_15.png|20px]] '''[[Cooking]]''' recipes are also called [[Cooking recipes|Recipes]]. Usually they are [[File:Inv scroll 03.png|20px]][[File:Inv_scroll_06.png|20px]][[File:Inv_scroll_05.png|20px]]scrolls, but some are [[File:Inv_misc_note_01.png|20px]]paper sheets and one is a [[File:Inv_misc_book_02.png|20px]][[Recipe: Dirge's Kickin' Chimaerok Chops|book]]. Before [[3.1.0|patch 3.1.0]], players also required the two books [[File:Inv_misc_book_08.png|20px]] {{loot|common|Expert Cookbook}} and [[File:Inv_misc_book_10.png|20px]] {{loot|common|Master Cookbook}} in order to learn higher skill-levels in Cooking.
 
*[[File:Spell_holy_sealofsacrifice.png|20px]] '''[[First Aid]]''' recipes are books called [[File:Inv_misc_book_03.png|20px]][[Manual]]s. There is also a scroll called a [[File:Inv scroll 03.png|20px]][[Formula: Powerful Anti-Venom|Formula]]. Before [[3.1.0|patch 3.1.0]], players also required the two books [[File:Inv_misc_book_08.png|20px]] {{loot|common|Expert First Aid - Under Wraps}} and [[File:Inv_misc_book_10.png|20px]] {{loot|common|Master First Aid - Doctor in the House}} in order to learn higher skill-levels in First Aid.
 
*[[File:Trade_fishing.png|20px]] '''[[Fishing]]''' recipes are also books. [[Patch 2.3.0]] implemented the book [[File:Inv_misc_book_09.png|20px]] {{loot|common|Weather-Beaten Journal}} that is only obtainable by fishing. It teaches players an ability to [[Find Fish|find fish]]. This ability is however not treated like a recipe, but an independent ability like the [[Basic Campfire]]. Before [[3.1.0|patch 3.1.0]], players also required the two books [[File:Inv_misc_book_08.png|19px]] {{loot|common|Expert Fishing - The Bass and You}} and [[File:Inv_misc_book_06.png|20px]] {{loot|common|Master Fishing - The Art of Angling}} in order to learn higher skill-levels in Fishing.
 
 
==== Class-specified profession(s) ====
 
*[[File:Trade brewpoison.png|20px]] '''[[Poisons#Historical|Poisons]]''' was once a profession only known by Rogues, which allowed them to make their own poisons. [[Patch 3.0.2]] removed this skill, having Rogues buy poison instead of making it. Only one recipe existed for this profession, [[File:Inv_misc_book_10.png|20px]] {{loot|rare|Handbook of Deadly Poison V}}. Notice that the term "Handbook" and the item being a book in itself counts for several '''Rogue'''-abilities taught from items in general, and not as qualities for recipes especially in this profession. One item teaching a Rogue-ability is also called a [[File:Inv misc book 14.png|20px]][[Manual of Eviscerate IX|manual]].
 
 
=== Rarity of different recipe items ===
 
Recipes often come in different colors (both picture and name), depending on their rarity. Although the system differs between different professions, a common rule is that recipes in white are "common" recipes that usually are bought from vendors, while any other colors are more uncommon recipes dropped by monsters or obtained from quests. Generally, the color of a recipe reflects the quality of the crafted item, and if the item is either unusual or powerful for its level, the recipe is often hard to obtain.
 
 
There are however several exceptions; some white cooking-recipes may for example be considered extremely rare even though they are bought for less than a gold from easily accessable vendors, or are rewards from simple low-level quests. This is because many cooking-recipes are only obtainable by players playing as a Horde-character and vice versa, thus only allowing the opposite faction to learn the recipe by selling it in the neutral auction house. Another phenomenon is rare recipes often selling for quite the price between players even though the crafted item may be next to useless; this is because many players devoted to their profession seek to complete it as much as possible, even with useless items. Before selling a recipe, players therefore should always check the market to see what people are willing to pay.
 
 
== Recipes as spells ==
 
[[File:Recipe Example 8 - Spell Version Overview.PNG|thumb|500px|A simple overview of a recipe as a spell.]]
 
 
[[File:Recipe Example 9 - From Profession Trainer.PNG|thumb|A simple overview showing how to learn a recipe from a profession trainer:<br />1. Browse the trainer's recipes, select something which is available to you (the ones in gray are unavailable).<br />2. Simply click "Learn" to learn it (given you have enough [[money]] to buy it).<br />3. The recipe is automatically added to your profession.<br />4. You now know the recipe as a spell.]]
 
 
A recipe in spell form allows you to craft the item it describes, given you have the required ingredients. One may consider it the knowledge a person possesses to create something. Recipes in this form may be browsed in the profession-window, given the profession has one / is able to use recipes. [[Skinning]], [[Herbalism]], [[Fishing]] (despite the [[Weather-Beaten Journal]]) does not have profession windows. [[Archaeology]] does, but due to its high difference from a "normal" crafting-profession it can be discussed whether it produces items through "recipes".
 
 
While recipes in a profession are used to craft useful items, it is also used to improve a profession by yielding [[skillup]]s (aka "skill points"). This is done by crafting items which are considered more or less advanced for your skill in a profession. To put it simply, in order to become better in a profession, you improve your skills by crafting more and more powerful items, which are taught by recipes. A higher skill in a profession will then allow the player to learn more powerful recipes. The "potential" (aka "difficulty") of a recipe to grant one (or in rare cases, several) skillups follows the color code below:
 
 
*<font color="orange">Orange</font> = 100% chance to grant a skillup
 
*<font color="yellow">Yellow</font> = 60% chance to grant a skillup
 
*<font color="32CD32">Green</font> = unlikely (probably around 10-20%) to grant a skillup
 
*<font color="bbbbbb">Gray</font> = unable to grant any skillup
 
 
Most recipes start at orange (given they are learned as soon as they are available) and eventually turn yellow, green, and gray. As such, players are forced into learning new recipes one way other another to further improve their professions. Other recipes may begin at green or yellow, or even gray (meaning the recipe doesn't have any skillup-potential at all). You can check the skillup-potential of a recipe on a WoW-database such as [[Wowhead]], as seen [http://www.wowhead.com/skill=164 here] (to the right) <small>(external link)</small> and [http://www.wowhead.com/spell=29569 here] (top right) <small>(external link)</small>. For example, <font color="orange">385</font> <font color="FFFFFF"> </font> <font color="yellow">425</font> <font color="FFFFFF"> </font> <font color="32CD32">437</font> <font color="FFFFFF"> </font> <font color="Grey">450</font> means that the recipe can be acquired at skill 385, at which it is orange, becomes yellow at 425, green at 437, and gray at 450. Having knowledge of recipes' skillup-potentials, as well as choosing recipes requiring cheap materials, is an important part of economic profession-[[power leveling]] (if the profession uses recipes, of course).
 
 
<gallery>
 
File:Recipe Example 11 - Difficulty Coloration.PNG|A list of recipes in Leatherworking with different coloration reflecting their difficulty and skillup-potential.
 
File:Recipe Example 17 - Multiple Skillup Points.PNG|Some recipes have the ability to grant more than one skillup point at once.
 
File:Recipe Example 12 - Requirements.PNG|Many recipes requires, in addition to their materials, items (like a [[Blacksmith Hammer]]) to be present in the player's inventory. Some also requires nearby objects (like the [[Basic Campfire]]) or (previously) a specific location (like the [[Emerald Dragonshrine]]).
 
File:Recipe Example 2 - Performance.PNG|A simple overview showing how to use a recipe as a spell to produce something:<br />1. Select the recipe and click "create" (if you have the required ingredients).<br />2. Watch with awe as your character makes the item.<br />3. Receive skillup points, if the recipe (like this example) has the ability - and luck - to give you so.<br />4. The crafted item in your inventory, ready for usage.
 
</gallery>
 
 
=== Recipes "directly" taught as spells ===
 
Notably, only a portion of the recipe-spells a player knows is taught by recipe-items, meaning that the other recipes have other "sources". Many of these recipes are also taught by [[profession trainer]]s. These can be found all over the game, in every [[capital city]] and often in small villages as well.
 
 
Recipes taught by trainers follow much the same conditions as recipes taught by recipe-items do:
 
 
*The player must have the required profession-skill which the recipe requests, such as "Requires Tailoring (250)".
 
*If the required skill in the profession requires the player to be a certain level, then it is the same as saying the recipe requires the player to be a certain level.
 
*The player must not have learned the same recipe earlier (it would be pointless to learn the same recipe twice). It can however be learned once more if the player unlearns the entire profession and re-learns it.
 
*The profession trainer must also teach recipes for a profession known by the player. Unlike recipe-items for another profession (which only checks whether they player knows the relevant profession or not), profession-trainers for other (primary) professions will still display and offer their own profession to the player. If the player already know two other primary profession, he/she must unlearn one of them to learn a new. Still, unlearning a profession will in many cases waste more (especially time) than gained by learning another.
 
 
<gallery>
 
File:Recipe Example 10 - Profession Trainer Filter.PNG|Recipes taught by profession trainers can be filtered in Available, Unavailable and Already Known.
 
</gallery>
 
 
A few recipes are taught from other sources as well. These sources are:
 
 
*As a reward from a [[quest]], such as [[Northern Stew]] (Cooking) (as mentioned, some quests reward you with the recipe in the form of an item instead)
 
*Speaking with a NPC through the "gossip" ([[File:Gossipgossipicon.png|20px]]) action, such as [[Goldthorn Tea]] (Cooking)
 
*From an object (also through "gossip"), such as [[Field Repair Bot 74A]] (Engineering) - Objects like this can be considered a third form of recipe; '''recipes as objects'''.
 
 
Even if a NPC which teaches you a recipe is not a "real" profession trainer (possibly just a quest giver), it can still be considered a trainer.
 
 
<gallery>
 
File:Recipe Example 19 - From Quest.PNG|"Rewards - You will learn how to create: Northern Stew"
 
File:Recipe Example 21 - From Gossip.PNG|A "gossip" option that will teach you a recipe (in this case Goldthorn Tea).
 
File:Schematic- Field Repair Bot 74A.jpg|[[Schematic: Field Repair Bot 74A]], a recipe in the form of an object.
 
</gallery>
 
 
Recipes known as spells are automatically and conveniently categorized in a number of different sections. It is furthermore easy to search for and browse in known recipes by using the different filters or having the profession search for items with matching letters and names. The categories and the many of the filters differ between professions.
 
 
<gallery>
 
File:Recipe Example 13 - Categores.PNG|Different categories in Engineering.
 
File:Recipe Example 14 - Profession Filter Types.PNG|Different filters (and categories) in Enchanting. "Slots" refers [[Equipment slot]]. "SubClass" refers to the categories, and "Enchant" refers to the equipment slot used by the item the relevant enchants can be cast on.
 
File:Recipe Example 15 - Profession Filter Result.PNG|The filters "Has skill up" and "weapon" will display 3 enchants.
 
File:Recipe Example 16 - Search Result.PNG|A search on "steel" in this player's Mining will return three results which contains the word "steel": (normal) [[Steel Bar|Steel]], [[Felsteel Bar|Felsteel]] and [[Titansteel Bar|Titansteel]].
 
</gallery>
 
 
It is also possible to link a recipe as a spell in chat. This is done by opening a command line, shift-clicking the recipe in your profession window (which causes the recipe to create a link) and then entering the message normally.
 
 
<gallery>
 
File:Recipe Example 18 - Recipe Linking Example.PNG|Different recipes in different professions posted in chat as links.
 
</gallery>
 
 
== Recipes from recipes ==
 
{{main|Discovery}}
 
In a few special cases, performing a recipe (as in making an item, not learning it) has a chance of teaching the player another recipe in the same profession. This may be considered a third method to gain new recipes, but only exists in a few professions. Recipes learned like this are not "revealed" before you know them; do won't know what you'll learn (or even if you will learn anything at all) before the moment you do so. This way of learning recipes is referred to as "discovery".
 
 
=== [[File:Inv inscription tradeskill01.png|20px]] Inscription ===
 
Inscription uses "researches" to learn new recipes. When you "craft" any of them, you will learn how to make a new type of [[glyph]]. Notably, both have a [[cooldown]] which resets every day, meaning each can only be performed once each day. This is to prevent players from learning everything at once.
 
*[[Minor Inscription Research]]
 
*[[Northrend Inscription Research]]
 
 
=== [[File:Trade alchemy.png|20px]] Alchemy ===
 
Alchemy uses two kinds of "discovery", one in which the player crafts different potions and another where the player performs a research.
 
*Different potions: This is a mechanic which applies to certain [[TBC]] and [[WOTLK]] recipes.
 
*[[Northrend Alchemy Research]]
 
 
=== [[File:Trade engineering.png|20px]] Engineering ===
 
*Engineering discoveries are learned like the first kind in alchemy; by producing ([[Cataclysm]]-related) items. The recipes learned are a few [[Tinker (engineering)|tinker enchantments]]. Note that some of these enchantments are learned from trainers instead.
 
*Players with Engineering can also create two recipes as items; [[Recipe: Goblin Rocket Fuel]] ([[Goblin Engineering]] specialization) and [[Plans: Inlaid Mithril Cylinder]] ([[Gnome Engineering]] specialization). Producing these recipes works just like producing a "normal" item, and are ''not'' discoveries.
 
 
== Recipe-spell counting macro ==
 
Below is a [[macro]] which can be used to quickly tell you the number of recipes you know in a profession. In order to "adjust" it to the profession you want to check, replace the word '''PROFESSION''' with the name of the profession, such as '''engineering'''. Then, execute the macro. The result will be displayed in your chat window.
 
 
/run CastSpellByName("PROFESSION")local c,n,t=0 for i=1,GetNumTradeSkills()do n,t=GetTradeSkillInfo(i)if t~="header" then c=c+1 end end print(c.." recipes known!")
 
 
The macro works by counting the "available" recipes listed, which means it is affected by filters. If you for example have materials in your inventory which can be used to create 5 different recipes, turn on the filter for "have materials" and then execute this macro, it will calculate that you know 5 recipes.
 
 
== Other notes ==
 
*Whether the majority of recipe-spells are taught from an item or a trainer depends on the profession. For example, only 38 of 202 recipes in [[Cooking]] is taught by trainers; the other 164 are taught by recipe-items (with the exception of a few quests which directly rewards the player by teaching the spell). In comparison, 26 of 28 recipes in [[Smelting]] (a part of [[Mining]]) is taught by trainers; only the 2 last are taught by recipe-items. (These numbers are valid as of [[4.2]].)
 
*Recipe names are, to an extent, interchangeable. For example, it is not uncommon to see people referring to ANY recipe, be it jewelcrafting, alchemy, etc, as a "pattern", "plans", or "design".
 
*Cooking is the only profession having [[achievement]]s that track known recipes (see {{achievementlong|Lunch Lady}} and its follow-ups).
 
*Players who attempt to obtain every recipe in one or more professions are often called [[completionist|completionists or completist]]s.
 
*An [[addon]] called [[AckisRecipeList]] can be used to track recipes you miss, making it easier to acquire them.
 
 
== See also ==
 
* [[:Category:World of Warcraft recipe items]]
 
* [[:Category:World of Warcraft ingredient items]]
 
 
[[Category:Game terms]]
 
[[Category:World of Warcraft recipe items| Recipe]]
 

Revision as of 10:27, 2 December 2011

For the Alliance version, see Achievement worldevent lunar [Lunar Lantern].
Achievement worldevent lunar
  • Festival Lantern
  • Use: Teaches you how to summon this companion.

Source

This item is sold by Valadar Starsong for 50 Coin of Ancestry during the Lunar Festival.

Patches and hotfixes

...

External links