Aleandar1669@legacy41523161 (talk | contribs) No edit summary |
Drdoom5081 (talk | contribs) (Manually migrated from wowwiki) |
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+ | {{wowapi}} __NOTOC__ |
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− | <onlyinclude>{{tooltip |
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+ | Returns a number corresponding to the power type (e.g., mana, rage or energy) of the specified unit. |
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− | |float={{#ifeq:{{PAGENAME}}|Arcanite Dragonling|right|left}} |
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+ | powerType, powerTypeString = UnitPowerType(UnitId); |
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− | |width=18em |
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− | |skill=Engineering (300) |
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− | |sell={{cost|4||}} |
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− | |icon=INV_Misc_Head_Dragon_01 |
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− | |quality=Rare |
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− | |bind=BoE |
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− | |slot=Trinket |
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− | |itemid=16022 |
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− | |unique-eq=1 |
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− | |ilvl=60 |
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− | |name=Arcanite Dragonling |
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− | |level=50 |
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− | |effect=Use: Activates your Arcanite Dragonling to fight for you for 1 min. It requires an hour to cool down before it can be used again.}}</onlyinclude> |
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− | == |
+ | ==Arguments== |
+ | :;[[UnitId]] : String - The unit whose power type to query. |
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− | This item can be crafted using [[Engineering]] (300); taught by {{loot|Uncommon|Schematic: Arcanite Dragonling}}. |
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− | {{reagentbox|caption=Materials required |
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− | |item1=1x {{loot|Common|Mithril Mechanical Dragonling}}|icon1=INV_Misc_Head_Dragon_01 |
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− | |item2=8x {{loot|Common|Delicate Arcanite Converter}}|icon2=INV_Gizmo_07 |
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− | |item3=10x {{loot|Common|Enchanted Thorium Bar}}|icon3=INV_Ingot_Eternium |
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− | |item4=6x {{loot|Common|Thorium Widget}}|icon4=INV_Gizmo_04 |
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− | |item5=4x {{loot|Common|Gold Power Core}}|icon5=INV_Battery_02 |
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− | |item6=6x {{loot|Common|Enchanted Leather}}|icon6=INV_Misc_Rune_05}} |
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− | == |
+ | ==Returns== |
+ | :;[[powerType]] : Integer - the power type. |
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− | {{elinks-item|16022}} |
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+ | :;powerTypeString : String - also the power type: |
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− | [[Category:Trinkets]] |
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+ | ::* "MANA" |
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− | [[Category:Engineering Products]] |
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+ | ::* "RAGE" |
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− | [[Category:Rare Items]] |
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+ | ::* "FOCUS" |
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+ | ::* "ENERGY" |
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+ | ::* "HAPPINESS" |
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+ | ::* "RUNES" |
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+ | ::* "RUNIC_POWER" |
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+ | ::* "SOUL_SHARDS" |
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+ | ::* "ECLIPSE" |
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+ | ::* "HOLY_POWER" |
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+ | ::* "AMMOSLOT" (vehicles, 3.1) |
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+ | ::* "FUEL" (vehicles, 3.1) |
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+ | |||
+ | ==Example== |
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+ | local t = {[0] = "mana", [1] = "rage", [2] = "focus", [3] = "energy", [4] = "happiness", [5] = "runes", [6] = "runic power", [7] = "soul shards", [8] = "eclipse", [9] = "holy power"}; |
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+ | DEFAULT_CHAT_FRAME:AddMessage(UnitName("player") .. "'s " .. t[UnitPowerType("player")] .. ": " .. UnitPower("player")); |
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+ | |||
+ | ===Result=== |
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+ | Displays the player's current mana/rage/energy/etc in the default chat frame. |
Revision as of 19:09, 21 October 2010
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns a number corresponding to the power type (e.g., mana, rage or energy) of the specified unit.
powerType, powerTypeString = UnitPowerType(UnitId);
Arguments
- UnitId
- String - The unit whose power type to query.
Returns
- powerType
- Integer - the power type.
- powerTypeString
- String - also the power type:
- "MANA"
- "RAGE"
- "FOCUS"
- "ENERGY"
- "HAPPINESS"
- "RUNES"
- "RUNIC_POWER"
- "SOUL_SHARDS"
- "ECLIPSE"
- "HOLY_POWER"
- "AMMOSLOT" (vehicles, 3.1)
- "FUEL" (vehicles, 3.1)
Example
local t = {[0] = "mana", [1] = "rage", [2] = "focus", [3] = "energy", [4] = "happiness", [5] = "runes", [6] = "runic power", [7] = "soul shards", [8] = "eclipse", [9] = "holy power"}; DEFAULT_CHAT_FRAME:AddMessage(UnitName("player") .. "'s " .. t[UnitPowerType("player")] .. ": " .. UnitPower("player"));
Result
Displays the player's current mana/rage/energy/etc in the default chat frame.