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Arcane Barrage
Inv misc questionmark
  • Arcane Barrage (3 ranks)
  • Mage ability
  • 30 yd range
  • 18% of base mana
  • 3 secs cooldown
  • Instant
  • Launches several missiles at the enemy target, causing X to Y Arcane damage.
Properties
Class Mage
School Arcane
Cooldown 3 secs
Talents
Talent tree Arcane
Talent required 50 points in Arcane talents

[[Category:mage abilities]][[Category:mage abilities]]

Arcane Barrage is a Mage spell obtained by investing points in the Arcane tree. It was introduced in Patch 3.0.2.

Rank table

Rank Level Arcane Damage Cost
1 60 386 to 470 Talent
2 70 709 to 865 1g
3 80 936 to 1144 1g 50s

All ranks of the spell cost 18% of base mana to cast.

Improvements

Talents

Arcane

  • Spell holy dispelmagic[Arcane Subtlety] reduces the threat generated by Arcane spells by 20/40%.
  • Spell holy devotion[Arcane Focus] increases the chance to hit by 1/2/3% and reduces the mana cost of Arcane spells by 1/2/3%.
  • Spell shadow manaburn[Arcane Concentration] gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damaging spell by 100%.
  • Spell nature abolishmagic[Magic Attunement] increases the range of Arcane spells by 3/6 yards.
  • Ability mage tormentoftheweak[Torment the Weak] makes your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal 4/8/12% more damage to snared or slowed targets.
  • Spell arcane studentofmagicSpell Arcane StudentOfMagic [Focus Magic] increases the target's chance to critically hit with all spells by 3%. When the target critically hits the caster's chance to critically hit with spells is increased by 3% for 10 sec. Cannot be cast on self.
  • Spell nature enchantarmorSpell nature enchantarmor [Presence of Mind], when used together with Arcane Potency. Also required for Arcane Instability, Arcane Power and Arcane Flows (see below).
  • Spell shadow charmSpell Shadow Charm [Arcane Mind] increases your total Intellect by 3/6/9/12/15% (which boosts your critical strike chance and Mind Mastery, see below).
  • Spell arcane arcanepotency[Arcane Potency] increases the critical strike chance of your next damaging spell by 15/30% after gaining Clearcasting or Presence of Mind.
  • Spell shadow teleport[Arcane Instability] increases your spell damage and critical strike chance by 1/2/3%
  • Spell nature lightningSpell nature lightning [Arcane Power] will, when active, cause your spells to deal 20% more damage while costing 20% more mana to cast. This effect lasts 15 sec.
  • Ability mage potentspirit[Arcane Flows] reduces the cooldown of your Presence of Mind, Arcane Power and Invisibility spells by 15/30% and the cooldown of your Evocation spell by 1/2 min.
  • Ability mage incantersabsorbtion[Incanter's Absorption] will turn 5/10/15% of the damage absorbed by your Mana Shield, Frost Ward, Fire Ward, and Ice Barrier into your own temporarily spell power.
  • Spell nature starfallSpell frost manaburn [Arcane Empowerment] increases the damage of all party and raid members within 100 yds by 1/2/3% (among other effects).
  • Spell arcane mindmastery[Mind Mastery] increases spell damage by up to 3/6/9/12/15% of your intellect.
  • Spell arcane arcanetorrentSpell Power increases critical strike damage bonus of all spells by 25/50%.

Fire

  • Spell fire meteorstormImpact gives your damaging spells a 4/7/10% chance to cause the next Fire Blast you cast to stun the target for 2 sec.
  • Spell fire masterofelements[Master of Elements] causes your spell criticals to refund 10/20/30% of their base mana cost.
  • Spell fire soulburnAbility mage fierypayback [Improved Scorch] increases your chance to critically hit with Scorch, Fireball and Frostfire Bolt and your damaging Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% and lasts 30 sec.
Fire talents further down in the Fire tree beyond Master of Elements and Improved Scorch are impossible to access due to lack of talent points.

Frost

  • Spell ice magicdamage[Precision] reduces the mana cost of your spells by 1/2/3% and increases your hit rating by 1/2/3%.
  • Spell frost frostshockSpell frost frostshock [Shatter] increases the critical strike chance of all your spells against frozen targets by 17/34/50%.
  • Spell frost stun[Frost Channeling] reduces the mana cost of all spells by 4/7/10% and the threat caused by your Frost spells by 4/7/10%.
Frost talents further down in the Frost tree beyond Shatter and Frost Channeling are impossible to access due to lack of talent points.

Glyphs

Notes

Even though it has an instant cast time, it has the spell power coefficient of a 2.5 second cast spell, 71%[1].

References


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