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Overview

Hunters can learn a total of six different Aspects. Only one Aspect can be active at a time and lasts until canceled. The different Aspects give the Hunter the ability to tailor him/herself for the upcoming battle. Two Aspects, Ability mount whitetiger [Aspect of the Pack] and Spell nature protectionformnature [Aspect of the Wild] will be shared among party members.

Aspects

  • Ability hunter aspectofthemonkey [Aspect of the Monkey]: The Hunter takes on the characteristics of a monkey, increasing chance to dodge by 8%.
  • Spell nature ravenform [Aspect of the Hawk]: The Hunter takes on the characteristics of a hawk, increasing Ranged Attack Power by X.
  • Ability mount jungletiger [Aspect of the Cheetah]: The hunter takes on the characteristics of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec.
  • Ability mount whitetiger [Aspect of the Pack]: The hunter and his/her group take on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, they will be dazed for 4 sec.
  • Spell nature protectionformnature [Aspect of the Wild]: The Hunter and his group take on the characteristics of the wilderness, gaining +X resistance to Nature damage.

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