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==Overview==
 
==Overview==
   
[[Hunter | Hunters]] can learn a total of five different Aspects. Only one Aspect can be active at a time and lasts until canceled. Aspects allow a hunter to adapt to the enviornment. The only Aspect that can be shared is Aspect of the Pack.<br><br>
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[[Hunter | Hunters]] can learn a total of six different Aspects. Only one Aspect can be active at a time and lasts until canceled. The different Aspects give the Hunter the ability to tailor him/herself for the upcoming battle. Two Aspects, [[Aspect of the Pack]] and [[Aspect of the Wild]] will be shared among party members.
   
 
==Aspects==
 
==Aspects==
===Aspect of the Monkey===
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* [[Aspect of the Monkey]]: The Hunter takes on the characteristics of a monkey, increasing chance to dodge by 8%.
[[Image:hunter_aspectOfTheMonkey.png]]<br>
 
The Hunter takes on the Aspects of a Monkey, increasing chance to dodge by 8%. (One rank, level 4, 50c to train)
 
   
* The Talent ''Improved Aspect of the Monkey'' increases the Dodge bonus of this Aspect by 1% each rank (Requires 5 points in Beast Mastery, 3 ranks)<br><br>
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* [[Aspect of the Hawk]]: The Hunter takes on the characteristics of a hawk, increasing Ranged Attack Power by X.
   
===Aspect of the Hawk===
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* [[Aspect of the Cheetah]]: The hunter takes on the characteristics of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be [[daze|dazed]] for 4 sec.
[[Image:hunter_aspectOfTheHawk.png]]<br>
 
The hunter takes on the Aspects of a Hawk, increasing Ranged Attack Power by 20 (+15 for each rank up to 3, then +20 for each rank after). (Six ranks, level 10, 3s to train)
 
   
* The Talent ''Improved Aspect of the Hawk'' increases the Ranged Attack Power bonus of this Aspect by 4% every rank (No requirements, 5 ranks)<br><br>
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* [[Aspect of the Beast]]: The hunter takes on the characteristics of a beast, becoming untrackable.
   
===Aspect of the Cheetah===
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* [[Aspect of the Pack]]: The hunter and his/her group take on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, they will be [[daze|dazed]] for 4 sec.
[[Image:hunter_aspectOfTheCheetah.png]]<br>
 
The hunter takes on the Aspects of a Cheetah, increasing movement speed by 20%. If the hunter takes damage, he will be dazed for 4 sec. (One rank, level 20, 29s to train)
 
 
* The Talent ''Pathfinding'' increases the movement speed of this Aspect by 1% every rank (Requires 10 points in Beast Mastery, 5 ranks)<br><br>
 
 
===Aspect of the Beast===
 
[[Image:hunter_aspectOfTheBeast.png]]<br>
 
The hunter takes on the Aspects of a Beast, sharing any detection abilities with his/her pet, becoming untrackable and able to track beasts. (One rank, level 30, 80s to train)<br><br>
 
 
===Aspect of the Pack===
 
[[Image:hunter_aspectOfThePack.png]]<br>
 
The hunter and his/her group take on the Aspects of a pack of Cheetahs, increasing movement speed by 20%. If a pack member takes damage, they will be dazed for 4 sec. (One rank, level 40, 1g 60s to train)
 
 
* The Talent ''Pathfinding'' increases the movement speed of this Aspect by 1% every rank (Requires 10 points in Beast Mastery, 5 ranks)
 
   
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* [[Aspect of the Wild]]: The Hunter and his group take on the characteristics of the wilderness, gaining +X resistance to [[Nature]] damage.
   
 
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Revision as of 03:43, August 5, 2005

Overview

Hunters can learn a total of six different Aspects. Only one Aspect can be active at a time and lasts until canceled. The different Aspects give the Hunter the ability to tailor him/herself for the upcoming battle. Two Aspects, Aspect of the Pack and Aspect of the Wild will be shared among party members.

Aspects

  • Aspect of the Monkey: The Hunter takes on the characteristics of a monkey, increasing chance to dodge by 8%.
  • Aspect of the Hawk: The Hunter takes on the characteristics of a hawk, increasing Ranged Attack Power by X.
  • Aspect of the Cheetah: The hunter takes on the characteristics of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec.
  • Aspect of the Beast: The hunter takes on the characteristics of a beast, becoming untrackable.
  • Aspect of the Pack: The hunter and his/her group take on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, they will be dazed for 4 sec.
  • Aspect of the Wild: The Hunter and his group take on the characteristics of the wilderness, gaining +X resistance to Nature damage.

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