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==Overview==
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An '''Animal Aspect''' is a self-buff that is modeled after different types of animals. The ability to assume the aspect of an animal is exclusive to [[hunter]]s. Only one Aspect can be active at a time, and will last until canceled. The different Aspects give the hunter the ability to tailor him/herself for the upcoming battle. [[Aspect of the Pack]] is shared among party members.
   
[[Hunter | Hunters]] can learn a total of five different Aspects. Only one Aspect can be active at a time and lasts until canceled. Aspects allow a hunter to adapt to the enviornment. The only Aspect that can be shared is Aspect of the Pack.<br><br>
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== Current ==
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*{{ability|Aspect of the Beast}}
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*{{ability|Aspect of the Cheetah}}
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*{{ability|Aspect of the Fox}}
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*{{ability|Aspect of the Hawk}}
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*{{ability|Aspect of the Iron Hawk}}
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*{{ability|Aspect of the Pack}}
   
==Aspects==
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== Removed ==
===Aspect of the Monkey===
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* [[Aspect of the Dragonhawk]]: The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by X and chance to dodge by 18%. (Removed in 4.0.3)
[[Image:hunter_aspectOfTheMonkey.png]]<br>
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* [[Aspect of the Monkey]]: The hunter takes on the characteristics of a monkey, increasing chance to dodge by 18%. (Removed in 4.0.3)
The Hunter takes on the Aspects of a Monkey, increasing chance to dodge by 8%. (One rank, level 4, 50c to train)
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* [[Aspect of the Viper]]: The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing the hunter's total damage done by 50%. In addition the hunter gains 4% maximum mana every 3 sec. Mana gained is based on the speed of the ranged weapon used. (Removed in 4.0.3)
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* [[Aspect of the Wild]]: The hunter and his/her group take on the characteristics of the wilderness, gaining +X resistance to [[Nature]] damage. (Removed in 5.0.4)
   
* The Talent ''Improved Aspect of the Monkey'' increases the Dodge bonus of this Aspect by 1% each rank (Requires 5 points in Beast Mastery, 3 ranks)<br><br>
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== Patch changes ==
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* {{Patch 3.0.2|note=Aspects now no longer cost mana.}}
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* {{Patch 3.0.8a|note=All Hunter aspects are no longer on the [[global cooldown]] that is shared with other [[Hunter abilities]]. All hunter aspects are now on a separate 1 second cooldown.}}
   
===Aspect of the Hawk===
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{{Hunter aspects}}
[[Image:hunter_aspectOfTheHawk.png]]<br>
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{{Classfooter|Hunter}}
The hunter takes on the Aspects of a Hawk, increasing Ranged Attack Power by 20 (+15 for each rank up to 3, then +20 for each rank after). (Six ranks, level 10, 3s to train)
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[[Category:Hunter abilities]]
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[[Category:Nature spells]]
* The Talent ''Improved Aspect of the Hawk'' increases the Ranged Attack Power bonus of this Aspect by 4% every rank (No requirements, 5 ranks)<br><br>
 
 
===Aspect of the Cheetah===
 
[[Image:hunter_aspectOfTheCheetah.png]]<br>
 
The hunter takes on the Aspects of a Cheetah, increasing movement speed by 20%. If the hunter takes damage, he will be dazed for 4 sec. (One rank, level 20, 29s to train)
 
 
* The Talent ''Pathfinding'' increases the movement speed of this Aspect by 1% every rank (Requires 10 points in Beast Mastery, 5 ranks)<br><br>
 
 
===Aspect of the Beast===
 
[[Image:hunter_aspectOfTheBeast.png]]<br>
 
The hunter takes on the Aspects of a Beast, sharing any detection abilities with his/her pet, becoming untrackable and able to track beasts. (One rank, level 30, 80s to train)<br><br>
 
 
===Aspect of the Pack===
 
[[Image:hunter_aspectOfThePack.png]]<br>
 
The hunter and his/her group take on the Aspects of a pack of Cheetahs, increasing movement speed by 20%. If a pack member takes damage, they will be dazed for 4 sec. (One rank, level 40, 1g 60s to train)
 
 
* The Talent ''Pathfinding'' increases the movement speed of this Aspect by 1% every rank (Requires 10 points in Beast Mastery, 5 ranks)
 
 
 
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Go back to [[Hunter]]
 
 
[[Category:Hunters]]
 

Latest revision as of 03:09, October 31, 2012

An Animal Aspect is a self-buff that is modeled after different types of animals. The ability to assume the aspect of an animal is exclusive to hunters. Only one Aspect can be active at a time, and will last until canceled. The different Aspects give the hunter the ability to tailor him/herself for the upcoming battle. Aspect of the Pack is shared among party members.

Current Edit

Removed Edit

  • Aspect of the Dragonhawk: The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by X and chance to dodge by 18%. (Removed in 4.0.3)
  • Aspect of the Monkey: The hunter takes on the characteristics of a monkey, increasing chance to dodge by 18%. (Removed in 4.0.3)
  • Aspect of the Viper: The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing the hunter's total damage done by 50%. In addition the hunter gains 4% maximum mana every 3 sec. Mana gained is based on the speed of the ranged weapon used. (Removed in 4.0.3)
  • Aspect of the Wild: The hunter and his/her group take on the characteristics of the wilderness, gaining +X resistance to Nature damage. (Removed in 5.0.4)

Patch changes Edit

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