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[[File:Golems.png|right|Golems (from left to right): Abomination, stone golem, bone golem, and harvest golem.]]
{{Stub/Location}}
 
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'''Golems''' are huge [[elemental]] or [[mechanical]] entities, mainly in [[humanoid]] forms, that are built generally as guardians or protectors of a person, place, or thing. Usually composed of stone or metal, they are brought to life by the elemental magic infused inside them. Most usually have [[Golem Oil]] flowing inside them like blood, but some are also mechanical.
   
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==Types==
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==Golem types==
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*{{RaceIconExt|Golem}} [[Stone golem]] (often known as a "golem" or "[[stone guardian]]") {{wow-inline}}
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**{{RaceIconExt|IronGolem}} [[Iron golem]] {{wotlk-inline}}
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**{{RaceIconExt|DwarfGolem}} [[Dwarven golem]] {{cata-inline}}
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*[[Golem (Warcraft III)|Golem]] of Warcraft III {{WC3-inline}}
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*{{RaceIconExt|DrakkariGolem}} [[Drakkari golem]] {{wotlk-inline}}
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*{{RaceIconExt|ArcaneGolem}} [[Arcane golem]] {{bc-inline}}
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**[[Fel golem]] {{bc-inline}}
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*{{RaceIconExt|HarvestGolem}} [[Harvest golem]] {{wow-inline}}
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**{{RaceIconExt|LesserHarvestGolem}} [[Harvest golem|Lesser harvest golem]] {{wow-inline}}
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**{{RaceIconExt|GreaterHarvestGolem}} [[Foe Reaper 5000|Greater harvest golem]] {{cata-inline}}
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*{{RaceIconExt|BoneGolem}} [[Bone golem]] {{wow-inline}}
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*{{RaceIconExt|Abomination}} [[Abomination]] {{WC3-inline}} {{wow-inline}}
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*[[Flesh golem]] {{WC3-inline}}
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*[[War golem]] {{WC3-inline}} {{wow-inline}}
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*[[Dragon golem]] {{novel-inline}}
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*[[Fire golem]] {{novel-inline}}
   
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==Background==
[[Image:Ambers Ledge.jpg|thumb|Amber Ledge]]
 
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Most golems can be found in and around [[Dalaran]], for the [[mage]]s there created them to perform manual labor and guard their mystical holdings. Certain renegade wizards have also been known to create their own golems to protect their secret dens and lairs. Most golems are magically protected from spells, so that enemy mages cannot turn them against their creators. Golems are generally thought to be mindless. However, there have been documented cases of golems roaming freely, without their masters to control them. Where these vagabond constructs go or what they seek is a complete mystery.<ref>Warcraft III manual, page 139</ref>
'''Amber Ledge''' is a [[mage tower]] overlooking the [[Westrift]]. The [[Transitus Shield]] can only be reached from here at first. The name may be a reference to [[Ambermill]], another [[Dalaran]]-controlled town.
 
   
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==RPG==
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{{RPG-section}}
   
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Golems can be found in stone, flesh, and iron types and typically guard mystical dwellings. Recent reports tell of golems roaming the countryside as if independent of any masters. Some sages suspect a hybrid form of arcane magic is causing this phenomenon.<ref>''[[Warcraft: The Roleplaying Game]]'', page 240</ref>
{{Borean Tundra}}
 
   
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The word "golem" refers to any vaguely humanoid-shaped construct built by another creature. Golems can be found in stone, metal, straw, iron and even flesh types. In some cases, a bound elemental or eldritch magic animates the golem; other golems are purely mechanical constructs. All golems share a number of traits. As mindless, soulless constructs, they cannot feel, nor do they require food, air, or sleep. They follow orders literally and unrelentingly. Adventurers cannot reason with golems. They cannot bargain with golems. A golem is a tool, a weapon, with a specific purpose. It fulfills that purpose or dies trying. Golems are able to withstand even the harshest environments. This trait combined with their loyalty makes them excellent guardians for vaults and underground lairs. The harvest golem is one type; other types of golem undoubtedly exist.<ref>''[[Monster Guide]]'', page 85</ref>
   
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===Types===
[[es:Amber Ledge]]
 
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*[[Stone golem]]
[[Category:Towers]]
 
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**[[Black iron golem]]
[[Category:Neutral towns]]
 
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*[[Junk golem]]
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*[[Steam golem]]
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*[[Crystalline golem]]
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* Additionally to the above the In ''[[Manual of Monsters]]'' [[Manual of Monsters/Appendix Three|Appendix Three]] has the other types of golems: the [[Manual of Monsters/Appendix Three#Golem, Wood|Wood Golem]] and the [[Manual of Monsters/Appendix Three#Golem, Crystal|Crystal Golem]] however the validity of the source is disputed.
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==Notes==
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Golems also appear in [[Blizzard Entertainment|Blizzard's]] [[Diablo]] games, in the form of Clay, Blood, Iron and Fire Golems, summoned by Necromancers.
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==Myth==
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The original meaning of the word comes from European Jewish folklore and mysticism. A golem was an animated humanoid form, made from flesh or clay, given life and potency by holy scripts and the singular word of truth.{{fact}}
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==References==
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{{Reflist}}
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[[Category:Golems| ]]
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[[fr:Golem]]

Revision as of 18:32, 10 November 2011

Golems (from left to right): Abomination, stone golem, bone golem, and harvest golem.

Golems are huge elemental or mechanical entities, mainly in humanoid forms, that are built generally as guardians or protectors of a person, place, or thing. Usually composed of stone or metal, they are brought to life by the elemental magic infused inside them. Most usually have Inv misc gem pearl 01 [Golem Oil] flowing inside them like blood, but some are also mechanical.

Types

Golem types

Background

Most golems can be found in and around Dalaran, for the mages there created them to perform manual labor and guard their mystical holdings. Certain renegade wizards have also been known to create their own golems to protect their secret dens and lairs. Most golems are magically protected from spells, so that enemy mages cannot turn them against their creators. Golems are generally thought to be mindless. However, there have been documented cases of golems roaming freely, without their masters to control them. Where these vagabond constructs go or what they seek is a complete mystery.[1]

RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

Golems can be found in stone, flesh, and iron types and typically guard mystical dwellings. Recent reports tell of golems roaming the countryside as if independent of any masters. Some sages suspect a hybrid form of arcane magic is causing this phenomenon.[2]

The word "golem" refers to any vaguely humanoid-shaped construct built by another creature. Golems can be found in stone, metal, straw, iron and even flesh types. In some cases, a bound elemental or eldritch magic animates the golem; other golems are purely mechanical constructs. All golems share a number of traits. As mindless, soulless constructs, they cannot feel, nor do they require food, air, or sleep. They follow orders literally and unrelentingly. Adventurers cannot reason with golems. They cannot bargain with golems. A golem is a tool, a weapon, with a specific purpose. It fulfills that purpose or dies trying. Golems are able to withstand even the harshest environments. This trait combined with their loyalty makes them excellent guardians for vaults and underground lairs. The harvest golem is one type; other types of golem undoubtedly exist.[3]

Types

Notes

Golems also appear in Blizzard's Diablo games, in the form of Clay, Blood, Iron and Fire Golems, summoned by Necromancers.

Myth

The original meaning of the word comes from European Jewish folklore and mysticism. A golem was an animated humanoid form, made from flesh or clay, given life and potency by holy scripts and the singular word of truth.[citation needed] 

References

 
  1. ^ Warcraft III manual, page 139
  2. ^ Warcraft: The Roleplaying Game, page 240
  3. ^ Monster Guide, page 85