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| capitals = [[Darnassus]]<br/>[[Ironforge]]<br/>[[Thunder Bluff]]<br/>[[Undercity]]
 
| capitals = [[Darnassus]]<br/>[[Ironforge]]<br/>[[Thunder Bluff]]<br/>[[Undercity]]
 
| leader = [[Tirion Fordring|Highlord Tirion Fordring]]<br/>{{Wotlk-inline}} [[Darion Mograine|Highlord Darion Mograine]]<br/>{{Wow-inline}} [[Thrall|Warchief Thrall]]<br/>{{C-inline}} [[Garrosh Hellscream]]<br/>[[Varian Wrynn|King Varian Wrynn]]
 
| leader = [[Tirion Fordring|Highlord Tirion Fordring]]<br/>{{Wotlk-inline}} [[Darion Mograine|Highlord Darion Mograine]]<br/>{{Wow-inline}} [[Thrall|Warchief Thrall]]<br/>{{C-inline}} [[Garrosh Hellscream]]<br/>[[Varian Wrynn|King Varian Wrynn]]
| leaders = {{Wow-inline}} [[Cairne Bloodhoof|High Chieftain Cairne Bloodhoof]]<br/>{{C-inline}} [[Baine Bloodhoof]]<br/>{{Wow-inline}} [[Magni Bronzebeard|King Magni Bronzebeard]]<br/>{{C-inline}} [[Council of Three Hammers]]<br/>{{C-inline}} [[Trade Prince Gallywix]]<br/>{{C-inline}} [[Genn Greymane|King Genn Greymane]]<br/>[[Gelbin Mekkatorque|High Tinker Gelbin Mekkatorque]]<br/>[[Lor'Themar Theron|Regent Lord Lor'Themar Theron]]<br/>[[Velen|Prophet Velen]]<br/>[[Vol'jin]]<br/>[[Tyrande Whisperwind|High Priestess Tyrande Whisperwind]]<br/>[[Sylvanas Windrunner|Lady Sylvanas Windrunner]]
+
| leaders = {{Wow-inline}} [[Cairne Bloodhoof|High Chieftain Cairne Bloodhoof]]<br/>{{C-inline}} [[Baine Bloodhoof]]<br/>{{Wow-inline}} [[Magni Bronzebeard|King Magni Bronzebeard]]<br/>{{C-inline}} [[Council of Three Hammers]]<br/>{{C-inline}} [[Trade Prince Gallywix]]<br/>{{C-inline}} [[Genn Greymane|King Genn Greymane]]<br/> {{C-inline}} [[Malfurion Stormrage]] <br/> [[Gelbin Mekkatorque|High Tinker Gelbin Mekkatorque]]<br/>[[Lor'Themar Theron|Regent Lord Lor'Themar Theron]]<br/>[[Velen|Prophet Velen]]<br/>[[Vol'jin]]<br/>[[Tyrande Whisperwind|High Priestess Tyrande Whisperwind]]<br/>[[Sylvanas Windrunner|Lady Sylvanas Windrunner]]
 
| faction = Neutral
 
| faction = Neutral
 
| theater = [[Azeroth (world)|Azeroth]], [[Outland]]
 
| theater = [[Azeroth (world)|Azeroth]], [[Outland]]

Revision as of 00:46, 2 September 2010

NeutralAdventurers
File:Leeroy jenkins.jpg
Main leader Highlord Tirion Fordring
Wrath-Logo-Small Highlord Darion Mograine
WoW Icon update Warchief Thrall
Icon Cataclysm 18x18 Garrosh Hellscream
King Varian Wrynn
Secondary leaders WoW Icon update High Chieftain Cairne Bloodhoof
Icon Cataclysm 18x18 Baine Bloodhoof
WoW Icon update King Magni Bronzebeard
Icon Cataclysm 18x18 Council of Three Hammers
Icon Cataclysm 18x18 Trade Prince Gallywix
Icon Cataclysm 18x18 King Genn Greymane
Icon Cataclysm 18x18 Malfurion Stormrage
High Tinker Gelbin Mekkatorque
Regent Lord Lor'Themar Theron
Prophet Velen
Vol'jin
High Priestess Tyrande Whisperwind
Lady Sylvanas Windrunner
Membership Millions
Race(s) Blood elfBlood elf Blood elf
DraeneiDraenei Draenei
Ironforge dwarfIronforge dwarf Ironforge dwarf
ForsakenForsaken Forsaken
GnomeGnome Gnome
GoblinGoblin Goblin
HumanHuman Human
Night elfNight elf Night elf
OrcOrc Orc
TaurenTauren Tauren
Template:Troll Race
WorgenWorgen Worgen
Character classes Death knight, Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior
Capital Wrath-Logo-Small Acherus: The Ebon Hold
Icon Cataclysm 18x18 Hearthglen
Orgrimmar
Stormwind
Other major settlements Darnassus
Ironforge
Thunder Bluff
Undercity
Theater of operations Azeroth, Outland
Status Active

Adventurer is the lore name for player characters.[citation needed]  Although unnamed and numerous, it is thanks to these brave individuals that Azeroth has been saved on numerous occasions in recent (and past) times.

Races and classes

The adventurers mostly come from either of the two larger factions on Azeroth, being the Horde and Alliance (death knights are considered part of The Knights of the Ebon Blade though they mostly retain their alliegance to their former faction). As such, most of them are of the six larger races of each faction, namely blood elves, darkspear trolls, draenei, dwarves, forsaken, goblins, gnomes, humans, night elves, orcs, tauren and worgen.

Loyalty

Adventurers are mostly loyal to their faction, Horde or Alliance, but are willing to work for other neutral organizations such as the Argent Dawn or Steamwheedle Cartel for either gold or faction rewards.

While the adventurers of the Horde and the Alliance usually cannot tolerate one another (and will often kill each other mercilessly at the slightest provocation), this seems to be based more on their competitive nature and less on any sort of racist philosophy. Adventurers frequently perform neutral tasks for members of the other faction's races - sometimes even the exact same tasks as their competitive brethren - and have shown no hesitation in fighting alongside their "rivals" against a common enemy. One of the most recent examples was during the assault on Icecrown Citadel: Alliance adventurers fought the Val'kyr champion Sister Svalna alongside the orc death knight Crok Scourgebane on their way up the tower, and during the fight against the Lich King himself, Horde adventurers raised arms alongside the human leader of the Argent Crusade, Tirion Fordring.

Indeed, their animosity seems mostly directed towards other adventurers, though town guards are often collateral damage. In some cases, the opposing faction's auctioneers are frequently targets of a vengeful adventurer.

Power

Where a regiment of orc grunts or human footmen fail, the adventurers succeed. Many are one-man (or one-woman) armies, being able to defeat a large number of enemies, whilst even getting stronger. Their strength comes from slaying foes and performing tasks as well as from the magic coming from their armor, weapons or magic items. Yet, when the time comes, adventurers work together, unlocking incredible power to defeat powerful monsters.

Although each adventurer has a different sort of gear, all have a Inv misc rune 01 [Hearthstone]. This magic stone, through some sort of strange, arcane ritual performed by an innkeeper, allows the wielder to return to a specific location where the stone is bound to.

Known actions

Though uncertain why or how, the adventurers saved the day numerous times in recent years.

From fighting off (or for) the Orcish Horde during the First and Second Wars, to assisting Prince Arthas Menethil in purging Stratholme and battling the Burning Legion atop Mount Hyjal.

More recent examples range from stopping Orgrimmar's corruption from Ragefire Chasm[1] and stopping the prisoners escaping The Stockades.[2] Adventurers have also been able to slay Zalazane and liberate Gnomeregan.

Adventurers have aided the druids of Naralex to free him in the Wailing Caverns, destroyed the Scarlet Crusade's presence in the Scarlet Monastery, and slain the scourge in Stratholme including Baron Rivendare and Balnazzar.

They also aided in re-opening the Gates of Ahn'Qiraj, fighting off the Scourge during its invasions and sparking the invasion of Naxxramas. Despite the common word, some adventurers claim it was they, not Varian Wrynn, who have slain Onyxia. Some even claim they have slain her not once, but twice.

A year later, they journeyed into Outland, holding off the Illidari and Burning Legion activities. They have also aided in restoring the timeline in the Caverns of Time. With their aid, Lady Vashj, Kael'Thas Sunstrider, and Illidan Stormrage, powerful aggressors who formerly resided in the Outlands, have been slain. They also prevented another large-scale invasion of Azeroth by the Burning Legion when they fought alongside the Shattered Sun Offensive to defeat Kil'jaeden and restore the Sunwell.

Still another year later, they joined the fight against the Scourge in Northrend, ending the Nexus War, and killing the Old God Yogg-Saron with the help of Brann Bronzebeard and the Kirin Tor. They braved the Argent Tournament, even going as far as assaulting Icecrown Citadel and defeating the Lich King alongside Tirion Fordring and the Ashen Verdict. They also made great strides ingratiating the mortal races to the Dragonflights, helping prevent the remains of their ancestor Galakrond from Scourge corruption, stopping the creation of Twilight Dragons in the Obsidian Sanctum, and expelling the cruel Black Dragonflight (and their commander, Halion) from the Ruby Sanctum.

Adventurers are very loyal to their home factions, however, and will quickly respond when they hear the call to war.

The coming events of the Cataclysm and the re-emergence of Deathwing will throw new challenges to the adventurers of Azeroth.

References

da:Eventyrer