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{{AbilityFlavor|"Let'sget'em! Whatarewewaitingfor? Gogogo!"|TCGMoL|79}}
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{{Quotation|[[TCG March of the Legion]]|Let'sget'em! Whatarewewaitingfor? Gogogo!}}
 
'''Adrenaline Rush''' is a [[rogue]] ability learned at level 40 for those with the Combat specialization. It instantly increases [[energy]] regeneration rate by 100%, effectively enabling the user to use energy-heavy abilities almost without pause, and also boosts melee attack speed.
 
'''Adrenaline Rush''' is a [[rogue]] ability learned at level 40 for those with the Combat specialization. It instantly increases [[energy]] regeneration rate by 100%, effectively enabling the user to use energy-heavy abilities almost without pause, and also boosts melee attack speed.
   
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* {{Patch 4.3.2|note=Adrenaline Rush no longer triggers a global cooldown.}}
 
* {{Patch 4.3.2|note=Adrenaline Rush no longer triggers a global cooldown.}}
 
* {{Patch 3.1.0|note=Cooldown reduced to 3 min. Was 5 min.}}
 
* {{Patch 3.1.0|note=Cooldown reduced to 3 min. Was 5 min.}}
 
== References ==
 
{{Reflist}}
 
   
 
== External links ==
 
== External links ==

Revision as of 18:01, April 29, 2013

Adrenaline Rush
Spell shadow shadowworddominate
  • Adrenaline Rush
  • 3 min cooldown
  • Instant
  • Increases your Energy regeneration rate by 100% and your melee attack speed by 20% for 15 sec.
Usable by
ClassRogue
Properties
TypeUtility
SchoolPhysical
Casting timeInstant
Cooldown3 min
Talents
SpecializationCombat
Level required40
Related buff
Spell shadow shadowworddominate
  • Adrenaline Rush
  • Energy regeneration increased by 100%.
    Melee attack speed increased by 20%.
  • Duration: 15 sec.
TCG image
Let'sget'em! Whatarewewaitingfor? Gogogo!

Adrenaline Rush is a rogue ability learned at level 40 for those with the Combat specialization. It instantly increases energy regeneration rate by 100%, effectively enabling the user to use energy-heavy abilities almost without pause, and also boosts melee attack speed.

Modified by

Inv glyph majorrogue2020
  • Glyph of Adrenaline Rush
  • Item Level 25
    Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Rogue (Combat)
  • Requires level 25
  • Use: Permanently teaches you this glyph.
    Your Adrenaline Rush ability also reduces the global cooldown of your Sinister Strike, Revealing Strike, Eviscerate, Rupture, and Slice and Dice abilities by 0.2 sec.
  • Sell Price: 1Silver

Tips

  • In raid situations, try to save up your adrenaline rush if you're close to fighting a boss. Adrenaline Rush and [Blade Flurry] are incredible tools for improving burst DPS. Remember to let the tank get some threat before using this, as this can easily lead to overaggroing.
  • When soloing, try to use Adrenaline Rush early on in fights — you have a much better chance to keep your target stunned and make full use of buffs at the beginning of a fight than at the conclusion. Using AR along with Blade Flurry with [Evasion] and one's favorite damage moves allows rogues to survive multiple-opponent fights that would otherwise necessitate vanishing or using sprint to retreat.

Patch changes

  • Cataclysm-Logo-Small Patch 4.3.2 (31-Jan-2012): Adrenaline Rush no longer triggers a global cooldown.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Cooldown reduced to 3 min. Was 5 min.

External links


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