Checks to see if a unit is tapped by the player
local isTapped = UnitIsTappedByPlayer(unit);
Parameters
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Arguments
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- unit
- String - the (UnitID) (e.g., "target")
Returns
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- isTapped
- true if the unit is tapped by current player, false otherwise.
Example
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if (UnitIsTappedByPlayer("target")) then -- Target is tapped by player end
Example used in conjunction with UnitIsTapped
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if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then -- Target is tapped by another player end
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