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<center>'''UnitIsTappedByPlayer''' - ''Documentation by John''</center>
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{{wowapi}}__NOTOC__
   
 
Checks to see if a unit is tapped by the player
 
Checks to see if a unit is tapped by the player
 
local isTapped = UnitIsTappedByPlayer(unit);
 
local isTapped = UnitIsTappedByPlayer(unit);
   
----
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== Parameters ==
;''Arguments''
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=== Arguments ===
   
:;unit ([[API_TYPE_UnitId|UnitID]]) : the unit name (e.g., "target")
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:;unit : String - the ([[API_TYPE_UnitId|UnitID]]) (e.g., "target")
   
----
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=== Returns ===
;''Returns''
 
   
 
:;isTapped: true if the unit is tapped by current player, false otherwise.
 
:;isTapped: true if the unit is tapped by current player, false otherwise.
   
----
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== Example ==
;''Example''
 
   
 
if (UnitIsTappedByPlayer("target")) then
 
if (UnitIsTappedByPlayer("target")) then
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end
 
end
   
;''Example''
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=== Example used in conjunction with UnitIsTapped ===
 
 
 
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
 
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
-- Traget is tapped by another player
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-- Target is tapped by another player
 
end
 
end
----
 
__NOTOC__
 
{{Template:WoW API}}
 

Latest revision as of 09:15, July 7, 2006

WoW API < UnitIsTappedByPlayer

Checks to see if a unit is tapped by the player

local isTapped = UnitIsTappedByPlayer(unit);

Parameters Edit

Arguments Edit

unit 
String - the (UnitID) (e.g., "target")

Returns Edit

isTapped
true if the unit is tapped by current player, false otherwise.

Example Edit

if (UnitIsTappedByPlayer("target")) then
 -- Target is tapped by player
end

Example used in conjunction with UnitIsTapped Edit

if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
 -- Target is tapped by another player
end
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