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if (UnitIsTappedByPlayer("target")) then
 
if (UnitIsTappedByPlayer("target")) then
-- Target is by player
+
-- Target is tapped by player
 
end
 
end
   

Revision as of 12:25, July 5, 2006

UnitIsTappedByPlayer - Documentation by John

Checks to see if a unit is tapped by the player

local isTapped = UnitIsTappedByPlayer(unit);

Arguments
unit (UnitID
the unit name (e.g., "target")

Returns
isTapped
true if the unit is tapped by current player, false otherwise.

Example
if (UnitIsTappedByPlayer("target")) then
 -- Target is tapped by player
end
Example
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
 -- Traget is tapped by another player
end

Template:WoW API

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