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Returns whether a mob is elite.
isElite = UnitIsPlusMob("unit")
Arguments[]
- target
- String - unit to check for elite status.
Returns[]
- isElite
- Flag - Indicates if the mob is elite, 1 if it is, nil if it is not.
Example[]
local isElite = UnitIsPlusMob("target") if isElite then print("Run away! Run away!") else CastSpellByName("Pyroblast") end