The player begins turning right at the specified time.
TurnRightStart(startTime);
Arguments
(Number startTime)
startTime
Begin turning right at this time
Returns
nil
Example
TurnRightStart(GetTime()*1000 + 1000);
Result
Description
The player begins turning right at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so TurnRightStart(GetTime()*1000 + 1000); would cause you to start turning right in one second's time.
As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.