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{{wowapi}}
<center>'''TargetUnitsPet''' </center>
 
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{{removedapi|1.6.0|Use [[API TargetUnit|TargetUnit("unitpet")]] instead.}}
 
TagetUnitsPet("unit");
 
 
 
Targets the specified unit's pet. If no such pet exists, the target will remain unchanged.
 
Targets the specified unit's pet. If no such pet exists, the target will remain unchanged.
 
TargetUnitsPet("unit");
   
 
----
 
----
 
;''Arguments''
 
;''Arguments''
   
  +
:
:("unit")
 
   
 
:;unit : String - The [[API TYPE UnitId|UnitId]] of the owner of the pet you wish to target.
 
:;unit : String - The [[API TYPE UnitId|UnitId]] of the owner of the pet you wish to target.
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;''Returns''
 
;''Returns''
   
: ''Unknown: presumably no return value, possibly some status to indicate if success/failure? -- [[User:Goldark|Goldark]] 12:30, 21 Dec 2004 (EST)''
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: ''Unknown: presumably no return value, possibly some status to indicate if success/failure?''
   
 
----
 
----
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TargetUnit("party1");
 
TargetUnit("party1");
 
end;
 
end;
 
----
 
{{Template:WoW API}}
 
[[Category:API Functions|TargetUnitsPet]]
 

Revision as of 06:21, 10 February 2007

Targets the specified unit's pet. If no such pet exists, the target will remain unchanged.

TargetUnitsPet("unit");

Arguments
unit
String - The UnitId of the owner of the pet you wish to target.



Returns
Unknown: presumably no return value, possibly some status to indicate if success/failure?

Result
The specified unit's pet becomes the active target, if such a pet exists. Otherwise, no change to target is made.

Example
if ( UnitIsUnit("party1", "target") ) then
  TargetUnitsPet("party1");
else
  TargetUnit("party1");
end;