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m (additional note (OnHide called before OnShow))
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;''Protected function''
 
;''Protected function''
 
: I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behaviour?
 
: I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behaviour?
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;''Note''
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: If the frame is not visible, then the [UIHANDLER_OnHide|OnHide] event will be called before [UIHANDLER_OnShow|OnShow].

Revision as of 15:53, 14 December 2009


This function makes a frame visible.

object:Show()

Arguments
none

Returns
none

Description
Makes a frame visible. Note that if a frame's parent is hidden, the frame displayed will not appear until its parent is shown as well.

Performance note
If a lot of frames are shown for the first time at once (like in action bar mods), then the interface may hang for a few seconds, I found no way to fix this.

Protected function
I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behaviour?

---

Note
If the frame is not visible, then the [UIHANDLER_OnHide|OnHide] event will be called before [UIHANDLER_OnShow|OnShow].