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<center>'''SetCamera''' ''-Documentation by Zek-''</center>
 
<center>'''SetCamera''' ''-Documentation by Zek-''</center>
   
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Camera 2 (or in fact, any number other than 0 or 1) can be freely moved.
 
Camera 2 (or in fact, any number other than 0 or 1) can be freely moved.
 
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Revision as of 12:16, 10 June 2006

SetCamera -Documentation by Zek-

Selects a predefined camera.

myModel:SetCamera(0);     -- Selects facial camera
myModel:SetCamera(1);     -- Selects front view full body camera
myModel:SetCamera(2);     -- Selects camera at 0,0,0 (movable)

Arguments
camera: the camera to select (0, 1 or 2).

Returns
nil

Description

There are 3 known pre-defined camera views.

Camera 0 (facial) is non movable. It only views the face (used by the system when it creates portrait pictures).

Camera 1 (frontal body view) can be rotated. Used by dressing room, character view and such like.

Camera 2 (or in fact, any number other than 0 or 1) can be freely moved.