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Returns info for a merchant item.

name, texture, price, quantity, numAvailable, isPurchasable, isUsable, extendedCost = GetMerchantItemInfo(index)

Parameters[]

Arguments[]

index
number - The index of the item in the merchant's inventory

Returns[]

name
string - The name of the item
texture
string - The texture that represents the item's icon
price
number - The price of the item (in copper)
quantity
number - The quantity that will be purchased (the batch size, e.g. 5 for vials)
numAvailable
number - The number of this item that the merchant has in stock. -1 for unlimited stock.
isPurchasable
isUsable
number - Is 1 if the player can use this item, nil otherwise
extendedCost
number - Is 1 if the item has extended (PvP) cost info, nil otherwise

Example[]

local name, texture, price, quantity, numAvailable, isUsable, extendedCost = GetMerchantItemInfo(4);
message(name .. " " .. price .. "c");

Result[]

A message stating the name and price of the item in merchant slot 4 appears.

Patch changes[]

Legion Patch 7.2.0 (2017-03-28): Added isPurchasable.

See also[]

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