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Get the itemLink for the specified item. Template:Code/Begin "itemLink" = GetInventoryItemLink("unit", slotId) Template:Code/End

Arguments

("unit", slotId)
unit
UnitId - A string representing the unit whose inventory is to be queried.
slotId
inventorySlotId - The inventory slot to be queried, obtained via GetInventorySlotInfo().

Returns

"itemLink"
itemLink- The item link for the specified item or
nil, if the slot is empty.

Example

local mainHandLink = GetInventoryItemLink("player",GetInventorySlotInfo("MainHandSlot"))
local _, _, _, _, _, itemType = GetItemInfo(mainHandLink)
DEFAULT_CHAT_FRAME:AddMessage(itemType)

Result

Prints the subtype of the mainhand weapon - for example "Mace" or "Sword".
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