Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Get the itemLink for the specified item. Template:Code/Begin "itemLink" = GetInventoryItemLink("unit", slotId) Template:Code/End
Arguments
- ("unit", slotId)
- unit
- UnitId - A string representing the unit whose inventory is to be queried.
- slotId
- inventorySlotId - The inventory slot to be queried, obtained via GetInventorySlotInfo().
Returns
- "itemLink"
- itemLink- The item link for the specified item or
- nil, if the slot is empty.
Example
local mainHandLink = GetInventoryItemLink("player",GetInventorySlotInfo("MainHandSlot")) local _, _, _, _, _, itemType = GetItemInfo(mainHandLink) DEFAULT_CHAT_FRAME:AddMessage(itemType)
Result
- Prints the subtype of the mainhand weapon - for example "Mace" or "Sword".