Mining allows you to find and mine minerals, ores, and stones from resource nodes scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.
The Burning Crusade expansion contains several mobs that are capable of being mined. This method is continued in Wrath of the Lich King. See Ore skinning for a general definition, and Mineable Mobs for a list.
For other articles related to Mining, see the Mining category.
|Ученик||5||1 - 75|
|Подмастерье||10||50 - 150|
|Умелец||20||125 - 225|
|Искусник||35||200 - 300|
|Мастер||50||275 - 375|
|Великий мастер||65||350 - 450|
|Прославленный мастер||75||425 - 525|
|Дзен-мастер||80||500 - 600|
Великий мастер доступен только после покупки дополнения Wrath of the Lich King.
Прославленный мастер доступен только после покупки дополнения Cataclysm.
Дзен-мастер доступен только после покупки дополнения Mists of Pandaria.
Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per prospect, blacksmiths can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create.
Mining skill also grants the player Toughness.
As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.
Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.
Tools and AbilitiesПравить
A trained apprentice miner will immediately learn the Find Minerals ability, which highlights nearby nodes on the mini-map. A miner will also learn the accompanying Smelting skill. This skill is used to convert one or more ore and elemental ingredients into bars, which are used in various professions. This skill can only be used in the vicinity of a forge, and will occasionally grant skill points depending on the player's profession level.
In addition to a miner's pick and their ore-sensing abilities, dedicated ore farming may require a bag. There are a few mining-specialized bags that can be crafted or bought. These bags typically have 20, 28, or 32 slots respectively and will automatically store mined ores. Mining-bags can also store rocks and elemental items found by mining, smelted bars, a few items created in Jewelcrafting, a few items used in Blacksmithing, and mining picks. For a list, click here.
- MapWoW is a great Google Earth-like web application for finding node locations.
- Gatherer is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
- GatherMate is a replacement for the now defunct Cartographer_Mining. It aims to be map addon independent. It can be combined with Routes to produce a traveling salesman route to all nodes in a given zone.
- Carbonite will allow you to plan a route through the locations of all veins in a region. This allows efficient farming.
- adds +5 to mining skill.
- Allows you to see additional mining nodes and herbs while in Pandaria. Does not need to be equipped to gain the benefit.
- Allows faster gathering of resources in Pandaria.
- Some weapons claim they serve as a mining pick, but do not necessarily increase skill:
- Kobold Excavation Pick
- Gouging Pick
- Cold Iron Pick
- Miner's Revenge
- Tunnel Pick
- Digmaster 5000
- Brann's Trusty Pick
- Shatterstone Pick
- A Gnomish Army Knife cannot be used as a weapon but does function as:
- Gyromatic Micro-Adjustor
- Arclight Spanner
- Blacksmith Hammer
- Mining Pick
- Skinning Knife
- Herbalist's Spade
- Enchant Gloves - Advanced Mining adds +5 to the player's mining skill.
- Enchant Gloves - Gatherer adds +5 to all gathering skills (mining, herbalism and skinning).
- Paladins, Frost Death Knights, Hunters, Druids and Engineers have a slight advantage in mining because of speed increasing talents.
- Rogues also have an advantage, as some mining deposits are in caves filled with mobs. Players usually don't farm there because they don't want spending a lot of time killing the mobs to get to the veins. Rogues can stealth around mobs and knock out nearby mobs.
Worthy of noteПравить
- having a mining pick in your inventory (does not need to be equipped) adds +10 to the player's mining skill.
Mining Skill and its IncreaseПравить
Different veins will require different mining skill levels to loot (e.g. Mithril veins require a skill of 175). The relative difficulty of the mining attempt is color coded as all other crafting and gathering professions: Шаблон:Skill Difficulty
Although the same colors are used as for other professions, the actual odds of getting a skill point are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a you a skill point. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will gain a skill point.
To mine a vein, right-click on it. After a brief animation, a loot box containing ore, stone and sometimes rare drops like gems or motes. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when you are leveling this profession.
Prior to Patch 3.0.8, mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since that patch, a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allowed multiple miners to gain a skill point (or tap) a vein, but only one miner will receive all the ore. This again changed in patch 4.0.1, prior to the launch of Cataclysm; Ore nodes (indeed, any Herb nodes or skinnable corpses) can now only be tapped by one player at a time. If a player attempts to mine it while another player is, the player receives the error "This object is already tapped".
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted en masse and in large quantities. Since patch 3.0.8, it has been possible to level from 1-375 only via smelting, but this is expensive, since at certain skill ranges there is a very low chance of gaining a skill point.
There are rare spawns of various ore veins in place of more common metals. Specifically:
- Tin can spawn Silver.
- Iron can spawn Gold.
- Mithril can spawn Truesilver.
- Fel Iron and Adamantite can spawn Khorium.
- Saronite can spawn Titanium.
- Elementium can spawn Pyrite.
- Ghost Iron can spawn Trillium.
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model than normal ore veins.
Additionally, certain ore nodes have Rich nodes that can spawn in higher-level locations. The following ore can be found in Normal and Rich veins:
- Thorium Ore
- Adamantite Ore
- Cobalt Ore
- Saronite Ore
- Obsidium Ore
- Elementium Ore
- Pyrite Ore
- Ghost Iron Ore
- Black Trillium Ore
- White Trillium Ore
* - Shown here as 600, as they give experience to level 600, even though they showed grey much earlier
Mining Products Править
By Skill Level Править
Quest Items Править
- Dark Iron Ore (objective of Quest:Favor Amongst the Brotherhood, Dark Iron Ore)
- Nethercite Ore (objective of Quest:Nethercite Ore)
Former quest oresПравитьЭта секция содержит информацию, удалённую из игры World of Warcraft.
- Incendicite Ore (objective of Quest:Search for Incendicite)
- Lesser Bloodstone Ore (objective of Quest:Favor for Krazek)
- Indurium Ore (objective of Quest:Indurium Ore)
- Rethban Ore (objective of Quest:Rethban Ore)
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" per se, so they can be traded or purchased off the AH.
Mining Bugs Править
- Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in Eastern Kingdoms and Kalimdor than in Outland or Northrend.
- Occasionally, a node will appear on the minimap but be inaccessible.
- If the node is a gray-yellow in the minimap, it is underground or above you.
- If the node is solid yellow, but not visible, it is bugged and cannot be mined.
- Rarely, certain nodes will not appear in the minimap but be harvestable in-game. Dark Iron Ore is a good example of this.
- Players standing on top of ore nodes will remain where they stand after the node is mined.
Изменения в обновленияхПравить
- Обновление 5.1.0 (27-11-2012): All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
- Обновление 5.0.4 (28-08-2012): Mining pick no longer required to mine nodes.
- Обновление 4.2.0 (28-06-2011): The levels at which vanilla nodes may be mined has been decreased, substantially in some cases.
- Обновление 4.0.3a (23-11-2010): The XP from Mining has been increased. Also, with the removal of Zul'Gurub, Hakkari Thorium Nodes are no longer available to players.
- Обновление 4.0.1 (12-10-2010): Mining gives XP. The higher level the character is, the less XP it will get.
- Обновление 3.3.3 (23-03-2010): : Creating this item no longer results in a 24 hour cooldown.
- Обновление 3.2.0 (04-08-2009): In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.
- Обновление 3.1.0 (14-04-2009): You can no longer fail when Mining, Herbing, and Skinning.
- Обновление 3.0.8 (20-01-2009): Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.
- Mining outfit for roleplayers