|* Por favor, seja paciente enquanto a pessoa que começou este artigo ou um editor recente provavelmente ainda no processo de cometer alterações.
Dustwallow Marsh is a vast and ancient swamp in Central Kalimdor that is home to many old and wonderful beasts. Navigation is often extremely difficult and many adventurers have lost their way in this great jungle, where trees obscure the sunlight and raptors, spiders, and crocolisks lie in wait, hunting those brave enough to venture close to their lairs.
A hot, fetid swampland, Dustwallow Marsh is fed by underground springs that keep it eternally wet and muddy. Mosquitoes buzz in the air. Trees dip fronds into the waters. The climate is home to a variety of predators, including crocolisks and murlocs. Black dragons dwell in the southern end of the swamp in such profusion that the area garners the name "Wyrmbog". Dustwallow Marsh abuts the ocean on its east side, and the mixing of the waters makes a wide swath brackish. Off the coast is a rocky island, on which is perched the Alliance stronghold-city of Theramore.
Near the low hills that form the western edge of the Marsh separating it from the Barrens, the Stonemaul ogre tribe have opened their Brackenwall Village to the races of the Horde. Brackenwall serves as an essential foothold for the Horde in the marshlands.
In Patch 2.3.0 Blizzard re-evaluated the Dustwallow Marsh zone to help the leveling process for levels 20-60. A new goblin town called Mudsprocket and new quests for both Theramore and Brackenwall Village were added.