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Adventurer is the lore name for player characters. Although unnamed and numerous, it is thanks to these brave individuals that Azeroth has been saved numerous times in recent (and past) times.

Races and classes[]

The adventurers mostly come from either of the two larger factions on Azeroth, being the Horde and Alliance. As such, most of them are of the five larger races of each faction. Namely blood elves, Darkspear trolls, draenei, dwarves, Forsaken, gnomes, humans, night elves, orcs, and tauren.

Loyalty[]

Adventurers are mostly loyal to their faction, Horde or Alliance, but are willing to work for other neutral organizations such as the Argent Dawn or Steamwheedle Cartel for either gold or faction rewards.

Power[]

Where the regiment of orc grunts or human footmen fail, the adventurers succeed. Many are one-man armies, being able to defeat a large number of enemies, whilst even getting stronger. Their strength comes from slaying foes and performing tasks as well as from the magic coming from their armor, weapons or magic items.

Although each adventurer has a different sort of gear, all have a Hearthstone. This magic stone allows the wielder to return to a specific location where the stone is bound to.

Known actions[]

Though uncertain why or how, the adventurers saved the day numerous times in recent years. Examples ranging from stopping Orgrimmar's corruption from Ragefire Chasm[1] to stopping the prisoners escaping in The Stockades.[2]

They also aided in re-opening the Gates of Ahn'Qiraj, fighting off the Scourge during the Scourge Invasions and aiding the Shattered Sun Offensive in re-taking the Sunwell Plateau. They have also aided in restoring the timeline in the Caverns of Time and hold off the Illidari and Burning Legion of Outland.

References[]

  1. Quest:Hidden Enemies
  2. Quest:The Stockade Riots
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